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@unity-renovate unity-renovate bot commented Feb 8, 2025

This PR contains the following updates:

Package Type Update Editor Change
com.unity.addressables dependencies minor ✅ Compatible 2.2.2 -> 2.3.16

✅ Editor bump: Not required for testproject/Packages/manifest.json

This is probably safe to merge for this project


Release Notes

com.unity.addressables (com.unity.addressables)

v2.3.16

Compare Source

  • Fixed compile error due to using restricted namespaces
  • Moved AddressableAssetEntryTreeViewState into the UnityEditor.AddressableAssets namespace to fix compile errors in user code.

v2.3.7

Compare Source

  • The group edit window saves sort order and enabled columns. Groups are not sorted but can be reordered by dragging and dropping and that state is saved. This ordering has been moved to the Addressables data folder into the file AddressableAssetGroupSortSettings. This file can be added to .gitignore for per user sorting, or can be checked into version control for team sorting.
  • Fix "IndexOutOfRangeException" console message when assigning an addressable SpriteAtlas to an AssetReferenceSprite.
  • Make SubObjectGUID an Editor only field. It would not work properly at Runtime due to the lack of AssetDatabase, but this makes it explicit at compile time.
  • Switch the Runtime key to never use the SubObjectGUID and always use SubObjectName for subobjects.
  • CheckCatalogUpdate now returns 1 when there is an update available.
  • CanBuildPlayer has been switched to using the Bee postprocessor and should return better error messages on failure.

v2.3.1

Compare Source

  • Added back Analyze Rule toolset
  • Fixed issue where the content of the list with Addressable Assets Groups is improperly indented when displayed in Group Hierarchy with Dashes Group View.
  • Fixed issue where “Profile rename failed because default profile cannot be renamed“ error is thrown when renaming a new profile in Addressables Profiles.
  • Fixed a memory leak where asset bundles would not get unloaded when a scene was unloaded before completing load.
  • Fixed loading error when the loading from an assetbundle that is currently being preloaded.

v2.3.0

Compare Source

  • Added back Analyze Rule toolset
  • Fixed issue where the content of the list with Addressable Assets Groups is improperly indented when displayed in Group Hierarchy with Dashes Group View.
  • Fixed issue where “Profile rename failed because default profile cannot be renamed“ error is thrown when renaming a new profile in Addressables Profiles.
  • Fixed a memory leak where asset bundles would not get unloaded when a scene was unloaded before completing load.
  • Fixed loading error when the loading from an assetbundle that is currently being preloaded.

v2.2.2

Compare Source

  • Fix KeyNotFoundException when clicking on local bundles in the profiler.
  • Fix bundles incorrectly marked as released in the Profiler when they are still active
  • Improved error message when trying to load a catalog in an unexpected file format.
  • Fixed issue where operation that uses WaitForCompletion can timeout much earlier than it should.
  • The build scripts were reworked so that you can extend them or copy them outside the package without having to fork the entire package.
  • A Version field was added to the Addressables object for getting the package version in the Editor.
  • Fixed an issue where tearing down the Addressables instance could happen before user tear down code was getting called.
  • Sort collections to make serialized editor files deterministic
  • Fixed issue where labels on an addressable sub-entry are incorrectly added to the former parent entry.
  • Added support for calling Release() on AsyncOperationHandles directly that couldn't before.
  • Fixed sub-object loading from AssetReferences for types that are not Sprites in a SpriteAtlas.

Configuration

📅 Schedule: Branch creation - "every weekend" (UTC), Automerge - At any time (no schedule defined).

🚦 Automerge: Disabled by config. Please merge this manually once you are satisfied.

Rebasing: Whenever PR becomes conflicted, or you tick the rebase/retry checkbox.

🔕 Ignore: Close this PR and you won't be reminded about this update again.


  • If you want to rebase/retry this PR, check this box

This PR has been generated by Unity Renovate Bot.

@unity-renovate unity-renovate bot requested review from a team, chrispope and miniwolf as code owners February 8, 2025 00:29
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unity-cla-assistant commented Feb 8, 2025

CLA assistant check
All committers have signed the CLA.

@unity-renovate unity-renovate bot force-pushed the renovate/develop-2.0.0-upm-prj-com.unity.addressables-2.x branch from 2f6e89e to a4abe0d Compare February 11, 2025 00:25
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⚠️ Artifact update problem

Renovate failed to update an artifact related to this branch. You probably do not want to merge this PR as-is.

♻ Renovate will retry this branch, including artifacts, only when one of the following happens:

  • any of the package files in this branch needs updating, or
  • the branch becomes conflicted, or
  • you click the rebase/retry checkbox if found above, or
  • you rename this PR's title to start with "rebase!" to trigger it manually

The artifact failure details are included below:

File name: undefined
MSBuild version 17.7.6+77d58ec69 for .NET
  Determining projects to restore...
/opt/containerbase/tools/dotnet/sdk/7.0.410/Sdks/Microsoft.NET.Sdk/targets/Microsoft.NET.TargetFrameworkInference.targets(160,5): error NETSDK1045: The current .NET SDK does not support targeting .NET 8.0.  Either target .NET 7.0 or lower, or use a version of the .NET SDK that supports .NET 8.0. Download the .NET SDK from https://aka.ms/dotnet/download [/tmp/renovate/repos/github/Unity-Technologies/com.unity.netcode.gameobjects/Tools/CI/NGO.Cookbook.csproj]

@unity-renovate unity-renovate bot force-pushed the renovate/develop-2.0.0-upm-prj-com.unity.addressables-2.x branch from a4abe0d to 007cfa2 Compare February 11, 2025 18:27
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Edited/Blocked Notification

Renovate will not automatically rebase this PR, because it does not recognize the last commit author and assumes somebody else may have edited the PR.

You can manually request rebase by checking the rebase/retry box above.

⚠️ Warning: custom changes will be lost.

@unity-renovate unity-renovate bot changed the title chore(deps): update upm project dependency com.unity.addressables to v2.3.16 (develop-2.0.0) chore(deps): update upm project dependency com.unity.addressables to v2.3.16 (develop-2.0.0) - abandoned Feb 19, 2025
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Autoclosing Skipped

This PR has been flagged for autoclosing. However, it is being skipped due to the branch being already modified. Please close/delete it manually or report a bug if you think this is in error.

@michalChrobot michalChrobot deleted the renovate/develop-2.0.0-upm-prj-com.unity.addressables-2.x branch February 19, 2025 08:32
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